Backend
January 15, 2025
8 min read

Scaling Real-time Features: WebSockets vs Server-Sent Events

Real-time features have become essential for modern web applications. Whether it's live chat, notifications, collaborative editing, or live updates, users expect instant feedback.

Sheryar Ahmed

Sheryar Ahmed

Full-Stack Engineer | Building scalable systems

Scaling Real-time Features: WebSockets vs Server-Sent Events
WebSockets
SSE
Real-time
Performance

Scaling Real-time Features: WebSockets vs Server-Sent Events

Real-time features have become essential for modern web applications. Whether it's live chat, notifications, collaborative editing, or live updates, users expect instant feedback. In this post, I'll compare WebSockets and Server-Sent Events (SSE), sharing insights from scaling real-time features to millions of users.

The Real-time Landscape

When building real-time features, you have several options:

  1. Polling - Simple but inefficient
  2. Long Polling - Better than polling but still has limitations
  3. WebSockets - Full-duplex communication
  4. Server-Sent Events - Unidirectional server-to-client streaming

WebSockets: The Full-duplex Solution

WebSockets provide bidirectional communication between client and server over a single TCP connection.

Advantages

Disadvantages

Implementation Example

class WebSocketManager {
  constructor(url) {
    this.url = url;
    this.ws = null;
    this.reconnectAttempts = 0;
    this.maxReconnectAttempts = 5;
    this.reconnectInterval = 1000;
  }

  connect() {
    this.ws = new WebSocket(this.url);
    
    this.ws.onopen = () => {
      console.log('WebSocket connected');
      this.reconnectAttempts = 0;
      this.startHeartbeat();
    };

    this.ws.onmessage = (event) => {
      this.handleMessage(JSON.parse(event.data));
    };

    this.ws.onclose = () => {
      console.log('WebSocket disconnected');
      this.stopHeartbeat();
      this.attemptReconnect();
    };

    this.ws.onerror = (error) => {
      console.error('WebSocket error:', error);
    };
  }

  attemptReconnect() {
    if (this.reconnectAttempts < this.maxReconnectAttempts) {
      this.reconnectAttempts++;
      setTimeout(() => {
        console.log(`Reconnecting... Attempt ${this.reconnectAttempts}`);
        this.connect();
      }, this.reconnectInterval * this.reconnectAttempts);
    }
  }

  startHeartbeat() {
    this.heartbeatInterval = setInterval(() => {
      if (this.ws.readyState === WebSocket.OPEN) {
        this.ws.send(JSON.stringify({ type: 'ping' }));
      }
    }, 30000);
  }

  stopHeartbeat() {
    if (this.heartbeatInterval) {
      clearInterval(this.heartbeatInterval);
    }
  }
}

Server-Sent Events: The Streaming Solution

SSE provides unidirectional communication from server to client using standard HTTP.

Advantages

Disadvantages

When to Use What?

Use WebSockets When:

Use Server-Sent Events When:

Performance Comparison

MetricWebSocketsSSE
LatencyLowMedium
BidirectionalYesNo
ComplexityHighLow

Conclusion

Both technologies have their place. Choose based on your specific requirements and constraints.

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